Release Notes

5.0.2
Improved
  • Default blend mode for eye color has been updated
  • Lens Developers can now manage render order directly in the Scene Hierarchy panel
  • Support for multiple head visuals in the 3D Scene Editor
 
Fixed
  • Interactive Environment move works with english locale only
  • Fixed issue when JS changes were not saved
  • Fixed issue when assets import from Asset Library has been completed with errors
  • Fixed UI issue with text scaling for import dialog
  • Fixed issue when import of VFX asset has been completed with errors
  • Fixed crash of application on assignment of deviceCameraTexture input
  • Fixed issue when scroll has been reset during renaming of object and confirm renaming in Asset Browser
  • Fixed issue when gif was imported incorrectly
  • Fixed issue when Preview doesn't show surface tracking on launch
  • Error message from preview now referencing the script file name instead of Display Name
  • Fixed app crash after push to device
  • Fixed issue with Particle Screen UV
  • EXR format can be imported into application
  • Fixed issue with Show Info for Nodes and node connections
  • Fixed issue in Graph Inspector info for the "If / else" node
  • Move and unified mouse modes now update its manipulator’s rotation after mouse release
  • Fixed issue with VFX export
  • Fixed issue with moving gizmo when it was locked
  • Fixed issue with Lens Based Editor when History panel was active
  • Context menu for Graph/Script/VFX Editors has been restored
  • Fixed issue with Rotation Gizmo in 3D Scene
  • Fixed issue when script is not run when enabling its parent
  • Fixed app crash when loading project saved on different devices
  • Fixed issue when assets from saved project can be replaced with old assets
  • Fixed issue when animation does not work after import
  • Fixed issue when multiple duplicated custom components are present after custom component import
  • Fixed application crash on importing assets from Asset Library
  • Fixed application crash when hitting Cancel in Lens Preview
  • Fixed application crash when passing Render Target to the Texture property of this Render Target
  • Fixed application crash when pressing the Escape key on the Change Layer Color window
  • Fixed issue with lags in 2D scene when working with Canvas
  • Fixed application crash when working with UI Scroll View custom component
  • Fixed application crash when deleting head binding or creating face preset
  • Fixed application crash on specific custom component import
  • Fixed issue when Ambient Lighting doesn't work
  • Fixed application crash when using Favoriting "Head Binding" in Object panel
  • Fixed issue when user can not update render order via Scene Hierarchy panel
  • Fixed application crash on Windows when working with assets in folder in Asset Browser
  • Fixed issue with naming of imported 3D models
  • Fixed issue when saved script can be restored to old saved content

System Requirements

Operating System
Windows 10 (64 bit); MacOS 10.13+
Hardware
Minimum of Intel Core i3 2.5Ghz or AMD FX 4300 2.6Ghz or Apple M1 with 4 GB RAM; Intel HD Graphics 4000 / Nvidia GeForce 710 / AMD Radeon HD 6450 or better; screen resolution of 1280x768 or higher
Please make sure that you have the latest driver for your specific graphics card installed

Join The Community

Get updates from Snap AR including creator tools, tutorials, meetups, events, and more — all for free!