If you are a Camera Kit developer please review the Lens Studio compatibility table to ensure your Lens will work in your application.
Release Notes
Added back the Home Screen so you can switch between your active project and list of recent projects and templates
Added support of Keyboard Preview Simulation
Added ability to configure editor for the JavaScript and TypeScripts assets - external(system) editor or built-in script editor
Added Localization asset support
Added Custom Location preset
Added Full Body Mesh preset
Added Support for Custom Meshes with VFX
Improved UX flow for Texture Generation window
Store Preview Source
Support visual feedback when adjusting Screen Transform position
Adjust Assets Preview panel behavior
Adjust Assets Compress Settings
Improve Application stability
Fixed problem with using Spatial Audio on device and in the Preview panel
Fixed issue when audio keeps playing after audio component was disabled
Fixed issue when application can be crashed when using Spectacles preview simulation
Fixed default value of SoftSkin for Face Retouch
Fixed issue with ML Eraser Custom Component from Asset Library
Fixed issue when application crashes during import of GLB/GLTF model format
Added Depth Render Target for Camera component
Script Graph is largely not functional. Graphs will not execute in the scene or in published lenses. Most nodes are not addable.
System Requirements
Windows 10 (64 bit); MacOS 12.0+
Minimum of Intel Core i3 2.5Ghz or AMD FX 4300 2.6Ghz or Apple M1 with 8 GB RAM; Intel HD Graphics 5000 / Nvidia GeForce 760 / AMD Radeon HD 5570 or better; screen resolution of 1280x768 or higher
Please make sure that you have the latest driver for your specific graphics card installed
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