Compatibility
Camera Kit

If you are a Camera Kit developer please review the Lens Studio compatibility table to ensure your Lens will work in your application.

Spectacles

The current latest Spectacles Firmware does not support this Lens Studio version. Please download and install the latest supported version of Lens Studio.

Release Notes

5.21 released May 6 2026

Spectacles developers: Lens Studio 5.15 was the last anticipated Lens Studio update for Spectacles (2024) and should be used for all Spectacles updates until further notice. Please continue to check the Spectacles Reddit for any updates as we approach our 2026 hardware release.

NEW

  • GenAI Suite Body Generator with Image Editing: Easily create and customize animatable humanoid 3D characters for games or full-body costumes with a new pipeline that features 2D character editing prior to final optimization.

  • Detailed information viewer in Asset Browser for viewing Asset’s contribution to Lens Exported Size

  • Text3D Animator: Quickly animate 3D text with easy-to-use presets or custom controls. Create smooth intro, idle, and outro animations, add motion to materials, and adjust timing to get the look you want.

  • Easy Lens:

    • Colored background - allows for a background gradient of up to three colors, with controllable transparency.

    • Button - creators now have control over the size, shape, color, and pressed behavior with visual edits when implementing a button in a Lens.

    • Blur - gives possibility to apply blur of different intensity on full screen and have manual control with visual editing

    • 2D physics - now Easy Lens can support 2d physics for games and more immersive lenses. Includes collision, gravity and much more

    • Sound: Creators now have enhanced options for integrating audio into their Lenses. They can load custom audio files or utilize Easy Lens to quickly add short, pre-set sounds like jumps or coin collection effects.

    • Bitmoji stickers: collection of bitmoji stickers now available as part of screen or face stickers

    • Progress bar: a dynamic visualisation of progress in game or any interactive lens experience with possibility manually control size, color, position and adding sections

    • Glasses: manually created and polished for better positioning on head collection of 3d glasses, including spectacles. Most options has transparent and sun lenses, just mention preferable option in chat

IMPROVEMENTS

  • Updated pipeline for Head Gen: a new state-of-the-art Gaussian-splatting pipeline, delivering superior 3D detail and a more expressive range of high-fidelity facial animations than previous mesh-based methods.

  • Enhanced Selfie Attachments pipeline to deliver sharper, preview-accurate assets with optimized file sizes for faster rendering and export.

  • Updated ML for 3D Body Tracking and Full Body Mesh, increasing accuracy and responsiveness in both selfie and full-body mode across Snapchat, Lens Studio, and Easy Lens.

  • Updated the video-based GenAI Suite Character Animation and Bitmoji Suite Animate pipelines, resulting in faster video-to-animation generation and more accurate capture for challenging human motions.

  • Stability improvements and bug fixes for Comic Maker: You can now close the project and return back later to continue.

  • Prefab Reference Picker Improvements - now when setting a reference in prefab instance, there is an option to choose it from global scene or from prefab instance specifically, to reduce ambiguity.

  • Character Controller now allows gravity settings in all directions, supporting custom game modes where the gravity can be vertical, horizontal and any other direction. It also allows changing the gravity dynamically via scripting.

  • The Joystick axis can now be locked in one direction.

BUGS FIXED

  • Character Controller no longer prevents jumping when moving towards a wall collider.

  • Fixed a bug that caused move animations (including idle) to not start properly when Character Controller loads the animation assets for the first time.

  • Character Controller can now be used at smaller and higher values of world scaling and gravity acceleration without getting stuck in the ground or causing vertical jittering.

  • Fixed a bug with Hand Tracking in Body Tracking where the hand attachment points didn’t show up when the user added the Body Tracking asset and ticked the hand box.

  • Fixed application crash when user deletes curve item in Animation Curve Editor

  • Fixed issue when recording mode only worked if the AnimationPlayer's root object was selected

  • Fixed application crash during import of fbx with specific structure

  • Fixed application crash when project has a large amount of visuals

  • Fixed bug when Device Tracking does not work in Interactive Preview mode

  • Fixed bug when visualmesh is rendering in Scene while nothing is present in selected layers

  • Fixed bug when Face Mesh does not rendering in Preview

System Requirements

Operating System

Windows 11 (64 bit); MacOS 12.0+

Hardware

Minimum of Intel Core i3 2.5Ghz or AMD FX 4300 2.6Ghz or Apple M1 with 8 GB RAM; Intel HD Graphics 5000 / Nvidia GeForce 760 / AMD Radeon HD 5570 or better; screen resolution of 1280x768 or higher

Please make sure that you have the latest driver for your specific graphics card installed

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