Getting started with Lens Studio
Lensathon Resources
FOR AR CREATORS AND DEVELOPERS
Lens Fest Lensathon Workshops 2022
Workshop 1:
3D Hand Tracking
Engineer: Laura Chambers & Elena Nizhnik
Title: Interacting with objects in AR using 3D hand tracking
Date: Thursday 15th Dec, 9am PDT
Additional Resources
Workshop 2:
Multiplayer
Engineer: Jacob Knipfing & Oscar Falmer
Title: Creating shared experiences in Lens Studio
Date: Thursday 5th Jan, 9am PDT
Additional Resources
Workshop 3:
Remote Assets
Engineer: Olha Rykhliuk & Elena Nizhnik
Title: Improve performance and create richer experiences using Lens Cloud
Date: Thursday 12th Jan, 9am PDT
Additional Resources
Workshop 4:
Custom Components
Engineer: Len Deuel & Elena Nizhnik
Title: Improve your workflow using Custom Components
Date: Tuesday 17th Jan, 9am PDT
Additional Resources
Workshop 5:
Physics V2
Engineer: Yao Wang & Oscar Falmer
Title: Bring realism to your scene using physics
Date: Thursday 19th Jan, 9am PDT
Additional Resources
Workshop 6:
Location AR Session
Engineer: Eric Nersesian & Elena Nizhnik
Title: Create location-based experiences for local landmarks
Date: Tuesday 24th Jan, 9am PDT
Additional Resources
Workshop 7: Debugging and Optimization
Engineer: Amani Abbas
Title: Optimize your lens and assets with custom debugging tools
Date: Thursday 26th Jan, 9am PDT
Additional Resources
Additional Resources
3D Hand Tracking
Check out these guides to learn more:
Tutorial(Spanish, English subtitles),
Tutorial for Face, Hand, Body, and Gesture Tracking
Demo 3D Hand Tracking with the New Spectacles
How to Track Hand Joints in Lens Studio | Lens Studio Tutorials
Use Lens Cloud to Build Connected Lenses Using Body Tracking in Lens Studio
Connected Lenses are a type of Lens that allows you to pass and store data between devices that are running the same Lens, whether they're in the same location or different locations. Check out these guides to learn more:
Remote Assets
Build Dynamic Lenses in Lens Studio
using Physics
Use Lens Studio's physics engine to make your Lenses
more dynamic and engaging. Check out these guides to learn more:
Building a Micro-Game Lens Using Physics Part 1
Location AR Session (Spatial Persistence and more)
Check out these guides to learn more:
Docs- Scanning the mesh
Debugging and Optimization
Check out these guides to learn more:
Performance requirements and Optimization best practices
Build a Lens using Machine Learning with Snap ML in Lens Studio
ML Models provide instructions for applying an algorithm
in order to arrive at a result. Check out these guides to learn more:
SnapML Training Code Github Repo
Build a Lens using APIs
Utilize external APIs to create rich, entertaining AR experiences. Check out these guides to learn more:
Building Try-On/Fashion Lenses
with Lens Studio
How to Build
Shopping and Fashion Lenses
The links below will show you how to build an AR Try-On Lens. Through Snap AR, shoppers can visualize, try on, and experience products before buying them — helping increase conversions and reduce returns, benefitting shoppers and businesses alike.
Questions?