Version 5.11.0

Released June 25th, 2025

Release Notes

5.11.0
New
  • Sort VFX Particle Assets by Depth - VFX Particles can now be optionally sorted by Camera Depth - back to front.

  • Turn Based Player Info Component: Simplifies displaying player-specific data in turn-based lenses. Supports 3D Bitmoji, 2D Bitmoji Sticker, and Display Name rendering for CurrentUser, OtherUser, User1, and User2.

  • Camera Controller Component: Introduces a quick start system for managing camera behavior with built-in presets for Follow, Third-Person, and Orbit views. Developers can configure target tracking, smooth damping, swipe-to-orbit controls, and axis constraints. A useful tool for creating game-like Lens experiences, compatible with the Character Controller Component.

  • Animation Generation - Generate character animation from a text prompt or from video for Bitmoji and other avatars. Access these new features with Character Animation in the GenAI Suite, or animate Bitmoji in the “Animate” tab of the Bitmoji Suite.

  • Temporal Anti-aliasing - added TAA as a new option for Antialiasing Mode on Render Targets.

  • Animation Events support in Curve Editor - Ability to add animation events to Animation Asset in Curve Editor panel.

Improvements
  • Reduced the time to send Lens to device, and to publish the lens for projects with packages and big amount scripts.

  • “Pull Update” option to update Custom Components and Packages from the Asset Library will be displayed without the need to “Register to Library” first when not originally installed from the Asset Library. 

  • Music Lyrics Component -  Improved fallback behavior when selected song lacks word-by-word lyric data, preserving custom styling and removing unintended animations or outlines.

 Bugs Fixed
  • Fixed “Gaussian Splatting animation from multiple ply files” import on windows.

  • Fixed issue with Based 2D Editors of RAM leak.

  • Fix for position of LineEdit on renaming in Asset Browser and Scene Hierarchy.

  • Some fixes/improvements for Assets Preview.

  • Improved application performance with big projects that have a lot of assets and Custom Components and packages.

  • Fixed issue with Face Swap initialization in Lens launched without visible face.

Known Issues
  • RetouchVisual set to ML Retouch won’t work correctly with TrackingScope.

System Requirements

Operating System

Windows 10 (64 bit); MacOS 10.15+

Hardware

Minimum of Intel Core i3 2.5Ghz or AMD FX 4300 2.6Ghz or Apple M1 with 4 GB RAM; Intel HD Graphics 5000 / Nvidia GeForce 760 / AMD Radeon HD 5570 or better; screen resolution of 1280x768 or higher

Please make sure that you have the latest driver for your specific graphics card installed

Spectacles Compatibility

Compatibility Matrix

Lens Studio

Snap OS

5.1.x

5.57+

5.2.x

5.58+

5.3.x

5.58+

5.4.x

5.59+

5.7.x

5.60+

5.9.x

5.61+

5.10.1+

5.62.0219+

Camera Kit Compatibility

If you are a Camera Kit developer please review the Lens Studio compatibility table to ensure your Lens will work in your application.

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