Release Notes


  • Default blend mode for eye color has been updated

  • Lens Developers can now manage render order directly in the Scene Hierarchy panel

  • Support for multiple head visuals in the 3D Scene Editor


  • Interactive Environment move works with english locale only

  • Fixed issue when JS changes were not saved

  • Fixed issue when assets import from Asset Library has been completed with errors

  • Fixed UI issue with text scaling for import dialog

  • Fixed issue when import of VFX asset has been completed with errors

  • Fixed crash of application on assignment of deviceCameraTexture input

  • Fixed issue when scroll has been reset during renaming of object and confirm renaming in Asset Browser

  • Fixed issue when gif was imported incorrectly

  • Fixed issue when Preview doesn't show surface tracking on launch

  • Error message from preview now referencing the script file name instead of Display Name

  • Fixed app crash after push to device

  • Fixed issue with Particle Screen UV

  • EXR format can be imported into application

  • Fixed issue with Show Info for Nodes and node connections

  • Fixed issue in Graph Inspector info for the "If / else" node

  • Move and unified mouse modes now update its manipulator’s rotation after mouse release

  • Fixed issue with VFX export

  • Fixed issue with moving gizmo when it was locked

  • Fixed issue with Lens Based Editor when History panel was active

  • Context menu for Graph/Script/VFX Editors has been restored

  • Fixed issue with Rotation Gizmo in 3D Scene

  • Fixed issue when script is not run when enabling its parent

  • Fixed app crash when loading project saved on different devices

  • Fixed issue when assets from saved project can be replaced with old assets

  • Fixed issue when animation does not work after import

  • Fixed issue when multiple duplicated custom components are present after custom component import

  • Fixed application crash on importing assets from Asset Library

  • Fixed application crash when hitting Cancel in Lens Preview

  • Fixed application crash when passing Render Target to the Texture property of this Render Target

  • Fixed application crash when pressing the Escape key on the Change Layer Color window

  • Fixed issue with lags in 2D scene when working with Canvas

  • Fixed application crash when working with UI Scroll View custom component

  • Fixed application crash when deleting head binding or creating face preset

  • Fixed application crash on specific custom component import

  • Fixed issue when Ambient Lighting doesn't work

  • Fixed application crash when using Favoriting "Head Binding" in Object panel

  • Fixed issue when user can not update render order via Scene Hierarchy panel

  • Fixed application crash on Windows when working with assets in folder in Asset Browser

  • Fixed issue with naming of imported 3D models

  • Fixed issue when saved script can be restored to old saved content

System Requirements

Operating System

Windows 10 (64 bit); MacOS 10.15+


Minimum of Intel Core i3 2.5Ghz or AMD FX 4300 2.6Ghz or Apple M1 with 4 GB RAM; Intel HD Graphics 5000 / Nvidia GeForce 760 / AMD Radeon HD 5570 or better; screen resolution of 1280x768 or higher

Please make sure that you have the latest driver for your specific graphics card installed

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