Camera Kit Compatibility

If you are a Camera Kit developer please review the Lens Studio compatibility table to ensure your Lens will work in your application.

Release Notes


  • Lens Studio AI Assistant got a visual update! You can find it under Window > “AI Assistant”.

  • Animation APIs have been overhauled with imports now producing a new Animation asset and a new AnimationPlayer Component. This single Asset + Component pair makes it easier to work with imported animations in the inspector. This is especially helpful for targeting them at meshes like are provided separately like Bitmojis. 

  • The Friend API allows Lens developers to add dynamic friend info into their Lenses including Bitmojis, zodiac, and streak counts.

    • The new Friend custom component allows Lens Creators to easily use the API with multiple pre-populated sorting options, filters, and outputs for creating different personalized AR content.

    • New sample projects that showcase how to build AR experiences with dynamic Friend info: Friends Sorting, and This or That.

  • Bitmoji 3D component update - now supports new version of avatar, allows access to friend’s avatar or My AI avatar, provides ability to apply animation. Additionally we release Bitmoji 3D source rig (Maya) to allow users to create custom animations to their Bitmoji Avatar.

  • A new Installed Content tab in the Application Preferences allows managing installed and registered Custom Components.

  • Explore the new addition of templates as assets in the Asset Library. Discover popular effects like Background Image or Hair Color within the Custom Components and Essentials Category. 

  • New “Ring Binding” custom component to enable easy creation of ring try-on experiences.

  • Added Support of Ray Tracing

  • Added Mesh Property for the VFXAsset

  • Added Default VFX Custom Mesh and Related Sub-Graphs

  • Added Support Install of previous content versions from asset library

  • Added Custom Resolution for Render Target

  • Added “Select” context menu for assets in picker

  • Added support to open project via drag&drop on macOS

  • Added support of component reordering through inspector drag & drop

  • Added support of Attack/Decay and Pixel Fog subgraphs

  • Added support of new subgraphs Depth Distance Fade & Polar Coordinates and new VFX Output Subgraph for Depth Distance Fade

  • Improved Matcap Reflection and VFX Output Subgraph Align to Velocity to support a new facing mode

  • Allow applying external changes to prefab instances in scene after fbx / gltf update

  • Support FBX scaling mode when importing from Maya Software

  • Speed of automatic merge improved greatly


  • Fixed application crash when user is trying to add ‘Particles’ object

  • Fixed application crash during shader undo

  • Fixed issue with Face Inset Editor

  • Fixed issue when Custom Component Type in input doesn’t work when array is used

  • Fixed issue with scale for 3d models import

  • Fixed issue when user can not be opened Face Stretch Editor

  • Fixed issue with opening of Image Editor

  • Fixed issue when application crashes when user is trying to click on Hand Tracking icon in Preview

  • Fixed issue when application crashes when user is trying to copy&paste items in VFX graph

  • Fixed crash when trying to turn on Hand Tracking in Interactive Preview

  • Fixed issue when Segmentation was not applied to full Preview

  • Fixed issue with touchable area for editable text being too large

Known Issues
  • Script Graph is largely not functional. Graphs will not execute in the scene or in published lenses. Most nodes are not addable.

  • In Snapchat 12.83 AnimationAssets with only a single animation event will only ever fire that event once.

  • In Snapchat 12.83 animation events near the beginning and end of clips may not fire.

  • In Lens Studio and Snapchat 12.83 + 12.84 AnimationPlayer will play animations even when disabled.

  • In Lens Studio and Snapchat 12.83 + 12.84 all SceneObjects under an AnimationPlayer will be enabled if any animation is playing.

System Requirements

Operating System

Windows 10 (64 bit); MacOS 10.15+


Minimum of Intel Core i3 2.5Ghz or AMD FX 4300 2.6Ghz or Apple M1 with 4 GB RAM; Intel HD Graphics 5000 / Nvidia GeForce 760 / AMD Radeon HD 5570 or better; screen resolution of 1280x768 or higher

Please make sure that you have the latest driver for your specific graphics card installed

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