World AR experiences refer to Lenses designed for the outward-facing camera, looking out at the world—in other words, not a selfie experience. And with world mesh technology, the end user can place virtual objects on real-life surfaces. So, in order to create believable, truly immersive experiences, it is critical that world mesh technology can accurately reconstruct a space—like a room, street, or building—in 3D and in real time.
In 2021, Snap AR released the first version of World Mesh in Lens Studio for all devices. However, the technology was limited in its accuracy and precision. Now, as part of Lens Studio version 4.55, we have released World Mesh 2.0, which represents a significant improvement in the accuracy, support, and precision of reconstructed meshes. Our novel approach to increasing mesh accuracy flips the script on why non-LiDAR world mesh wasn’t a developer’s first choice. In doing so, we also increased the number of supported phones with access to high-quality, 3D meshing in real time.
As you can see in the visuals below, the previous technology was much coarser and far less precise—scans were garbled and messy. Now, with the 2.0 technology, the result is much finer, more accurate, and more realistic.